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AboutEdit

Bones are enemies that appear in Castle, The Palace, Forest, Dead City, Underworld, Stone Pit and Desert. There are two versions of them:

NormalEdit

Bones
Normal Bones in Castle
Normal Bones.
Type Undead
Class Melee
Health 50
Damage 1/2,5/5/7,5(Melee)
1/15/30/45(Head)
Movement Walking
Behavior Harmful
Featured in: Castle, The Palace, Forest, Desert
At the beginning these monsters are just a pile of bones. But when they stand up they form a skeleton monster that is capable of running fairly quickly. Their main attack is biting the player, and while it doesn't do much damage with every bite they can steal souls from player and healing themselves. And when they are about to die, they throw their heads at the player and detonating their bodies. They almost always appear in large packs.










SlaveEdit

Slave
Slave Bones in Dead City
Slave Bones.
Type Undead
Class Melee
Health 50
Damage 1/3/6/9(Melee)
Movement Walking
Behavior Harmful
Featured in: Dead City, Underworld, Stone Pit, Haunted City, High Seas
This version resemble undead human with tied hands to their backs. They have the same attacks as normal bones but they don't steal souls and won't kill themselves when they are about to die.

Trivia Edit

  • These enemies share a similar behavior pattern and appearance to Kleer in the Serious Sam series.
  • In Forest level they are larger than usual, however, there are no any differences between their smaller versions.