Documentation for this module may be created at Module:3D Viewer Advanced/doc
local p = {}
local utils = require('Module:Utils')
local HtmlBuilder = require('Module:HtmlBuilder')
function p.viewer(frame)
local args = utils.get_args(frame)
local startframe = utils.processArg(args['startframe'])
local image = utils.processArg(args['image'])
local image_0 = utils.processArg(args['image-0'])
local fallback = utils.processArg(args['fallback'])
local startframe_class
if startframe ~= '' then
startframe_class = mw.text.trim(startframe)
else
startframe_class = utils.expandWikitext('{{File:' .. (image_0 or image) .. '|startframe}}')
end
local output_view = HtmlBuilder.create('div')
.addClass('viewer-3d')
.addClass('startframe-' .. startframe_class)
.wikitext(fallback)
for i = 0,10 do
local image_n = utils.processArg(args['image-' .. i], '')
if image_n ~= '' then
span_image_url_n = output_view
.tag('span')
.addClass('viewer-3d-url-' .. i)
.wikitext(utils.expandWikitext('{{File:' .. image_n .. '|url}}'))
span_image_map_n = output_view
.tag('span')
.addClass('viewer-3d-map-' .. i)
.wikitext(utils.expandWikitext('{{File:' .. image_n .. '|map}}'))
end
end
local viewer_3d_frame = output_view
.tag('div')
.addClass('viewer-3d-frame')
local switch_to_2d = output_view
.tag('div')
.attr('id', 'switch-to-2d')
return tostring(output_view)
end
function p.viewer_new(frame)
local args = utils.get_args(frame)
-- button classes mapping
local button_classes = {
red = 'view-selector-red',
blu = 'view-selector-blu',
australium_half = 'view-selector-australium-',
australium_full = 'view-selector-australium-full',
australium = 'view-selector-australium-full',
default_half = 'view-selector-default-',
default_full = 'view-selector-default-full',
default = 'view-selector-default-full'
}
-- create output container
local output_view = HtmlBuilder.create('div')
.addClass('viewer-3d-container')
-- create container for viewer
local startimage = utils.processArg(args['3d-image-1'])
-- if first button is colored then add RED to filename
if utils.processArg(args['3d-button-1']) == 'colored_pair' then
startimage = startimage .. ' RED'
end
local startframe = args['3d-startframe'] or utils.expandWikitext('{{File:' .. startimage .. ' 3D.jpg|startframe}}')
local viewer_container = output_view
.tag('div')
.addClass('viewer-3d')
.addClass('startframe-' .. startframe)
-- add 3D and 2D selectors
local viewer_3d_frame = viewer_container
.tag('div')
.addClass('viewer-3d-frame')
local switch_to_2d = viewer_container
.tag('div')
.attr('id', 'switch-to-2d')
-- create container for model selector buttons
local buttons_container = output_view
.tag('ul')
.addClass('buttons-container-3d')
-- create container for 2D image
local image_2d
if args['image'] then
image_2d = args['image']
elseif args['team-colors'] == 'yes' then
image_2d = args['skin-image-red'] or mw.title.getCurrentTitle().baseText .. ' RED.png'
else
image_2d = mw.title.getCurrentTitle().baseText .. '.png'
end
local viewer_2d_frame = output_view
.tag('div')
.wikitext(utils.expandWikitext('{{2D viewer|' .. image_2d .. '|' .. (args['imagewidth'] or '250px') .. '}}'))
-- row button counter for half width buttons
local current_row_count = 0
local colored = false
local i = 1
while utils.processArg(args['3d-image-' .. i]) ~= '' or colored do
-- the "or colored" ensures that if the last image pair is team-colored, it will still be processed.
local image_postfix = ' 3D.jpg'
local viewname_postfix = ''
if colored then
-- if we are the second half of a team-colored image, use the details from the first half.
i = i - 1
end
local image_n = utils.processArg(args['3d-image-' .. i])
local button_n = utils.processArg(args['3d-button-' .. i])
local button_class = button_classes[button_n]
local viewname_n = utils.processArg(args['3d-viewname-' .. i])
if colored then
i = i + 1
image_postfix = ' BLU 3D.jpg'
viewname_postfix = ' (BLU) '
button_class = 'view-selector-blu'
colored = false
elseif not colored and button_n == 'colored_pair' then
image_postfix = ' RED 3D.jpg'
viewname_postfix = ' (RED)'
button_class = 'view-selector-red'
colored = true
end
if image_n ~= '' then
span_image_url_n = viewer_container
.tag('span')
.addClass('viewer-3d-url-' .. (i-1))
.wikitext(utils.expandWikitext('{{File:' .. image_n .. image_postfix .. '|url}}'))
span_image_map_n = viewer_container
.tag('span')
.addClass('viewer-3d-map-' .. (i-1))
.wikitext(utils.expandWikitext('{{File:' .. image_n .. image_postfix .. '|map}}'))
-- if there is only one 3d image then don't attach selector
if i == 1 and args['3d-image-2'] == nil and args['3d-image-3'] == nil then
break
end
-- add selector button for this model
if button_n == 'default_half' or button_n == 'australium_half' then
if current_row_count == 0 then
button_class = button_class .. 'left'
current_row_count = 1
else
button_class = button_class .. 'right'
current_row_count = 0
end
end
-- selector is 0-indexed
button_class = button_class .. ' selector-' .. (i-1)
li_button_n = buttons_container
.tag('li')
.addClass(button_class)
.wikitext(utils.expandWikitext('[[:File:' .. image_n .. image_postfix .. '|' .. viewname_n .. viewname_postfix .. ']]'))
end
i = i + 1
end
return tostring(output_view)
end
return p