The creature is a giant quadripedal monster clad in metal armour (much like Panzerdemons encountered in Lab and Dead City levels), equiped with two homing missile launchers attached to creature's underbelly. It has a tail.
The monster attacks by shooting homing missiles at Daniel or by creating shockwaves. When hurt, it will create and shoot a ball of energy from it's mouth.
First half of the fight is straight-forward. Player has to shoot the creature until half of it's health is depleted, once it happens, Panzerspider will enable a shield protecting it from any damage. At this point, in order to hurt it the player must use one of the 5 cannons located in the chamber, another one each time, depending on where is the boss standing at the time. It requires good timing, but eventualy the creature will be defeated.