Black Tarot Cards are special cards that give bonuses for the player. Each level in the game has a tarot card waiting for the player at the end of it, and all the player has to do to obtain level’s card is to observe a certain restriction while battling his or her way through the level.
Tarot cards come in silver and in gold. When equipped before starting a new level, silver cards’ effects will remain active throughout the level. Gold cards can be activated once per level with the players gold card button, and will usually last thirty seconds, meaning that you should the player should think carefully about when he or she wants to use them.
Gold Cards work once per level and last thirty seconds. They include:
- Endurance - Take only half the damage. To obtain in Cemetery and in Japanese Massacre.
- Haste - The world moves 2x slower. To obtain in Atrium Complex and in Dead Marsh.
- Time Bonus - Golden Cards last 10 seconds longer. To obtain in Cathedral.
- Speed - Move faster. To obtain in Opera House and in Cataclysm.
- Fury - Deliver 2x more damage. To obtain in Asylum and in Ragnarok.
- Double Haste - The world moves 4x slower. To obtain in Town.
- Dexterity - Weapons reload 2x faster. To obtain in Swamp.
- Iron Will - Enemies can't hurt you. To obtain in Ruins and in Studios.
- Rage - 4x more damage. To obtain in Castle.
- Double Time Bonus - Golden Cards last 20 seconds longer. To obtain in Babel.
- Triple Haste - The world moves 8x slower. To obtain in Tower.
- Confusion - Confuse enemies. To obtain in Docks.
- Weapon Modifier - Call Weapon Modifier. To obtain in Orphanage.
- Magic Gun - Never waste any ammo. To obtain in Loony Park.
- The Sceptre - All enemies are weak. To obtain in Lab and in Air Combat.
- Demon Morph - Morph into Demon. To obtain in Dead City.
- Rebirth - Fully regenerate health and armor. To obtain in Colosseum.
- Steps Of Thunder - Your every step damages nearby monsters. To obtain in Black Tower.
- Assault - Your weapons ignore monsters' shields and armor. To obtain in Nuclear Plant.
- Gamble - You deal randomly damage from 0.8x less to 2.5x more damage. To obtain in Loony Park.
Silver Cards work for all the level. They include:
- Soul Keeper - Souls stay longer. To obtain in Catacombs.
- Blessing - Increase the initial health to 150. To obtain in Enclave.
- Replenish - Double the ammo in ammo boxes. To obtain in Prison.
- Dark Soul - Morph into demon form at every 50 souls. To obtain in Snowy Bridge and in Haunted Valley.
- Soul Catcher - Leech souls from a distance. To obtain in Train Station and in Desert.
- Forgiveness - You can use Golden Cards two times per level. To obtain in Abandoned Factory.
- Greed - Double the amount of hidden wealth. To obtain in Military Base and in Animal Farm.
- Vitality - Increase base health capacity to 150. To obtain in The Palace.
- Divine Intervention - All cards can be placed for free. To obtain in Forest and in Sammael's Lair.
- Last Breath - Health regeneration when you're dying. To obtain in City on Water and in Field Ambulance.
- Soul Redeemer - Souls provide more health. To obtain in Old Monastery.
- Mercy - You can use Golden Cards three times per level. To obtain in Hell.
- Health Regeneration - Health starts regenerating 10 seconds after the last damage. To obtain in Pentagon.
- Fear - All enemies have 90% of initial HP. To obtain in Leningrad and in Village Of The Damned.
- 666 Ammo - Get 666 ammo for each weapon at the beginning of each level. To obtain in Underworld.
- Armor Regeneration - Armor starts regenerating 10 seconds after the last damage. To obtain in Stone Pit.
- Health Stealer - 2,5% of the damage to the enemy goes to player's health. To obtain in Shadowland.
- Ascendance - You gain +5 HP capacity. To obtain in Asteroids.
- Hellish Armor - You have 20 armour at the beginning of each level. To obtain in Riot.